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Balance Breaker

The Boosted Gear's limit, broken: the Red Dragon Emperor's Scale Mail over your whole body, with dragon wings on its back. It is the Boosted Gear's mode 4.

The Scale Mail
The Scale Mail (smooth look) next to a player.

Awakening

Balance Breaker starts locked. There are two ways to unlock it.

A crisis, in the Boosted Gear Gift. While an Explosion runs, a hit from a worthy enemy that leaves you alive under 30% health is a crisis, and Ddraig rolls the awakening (at most once per Explosion). A worthy enemy is another player, a boss, or anything with at least half your EP.

Crisis Chance
First 10%
Each miss +10%
Tenth certain

A miss gets "Not yet, partner. But I can feel it." A success puts the armour on ("Welsh Dragon Balance Breaker!"), heals you to half health, and unlocks the Balance Breaker mode for good.

Ddraig's Bargain. Before the awakening, Ddraig may offer you a deal when you're close to death. It unlocks an early, limited Scale Mail at a permanent price. See Ddraig's Bargain.

Putting it on

  1. Press Balance Breaker. A countdown starts while you keep fighting: 10 s at first, trained down to 1 s after 10 minutes worn in total. Pressing again cancels it at no cost.
  2. At zero the Scale Mail forms, unless the gauntlet was dismissed or another transformation (or Magic Interference) is on you.
  3. The cutscene. The camera takes over. The first time it is a full one of about 7 seconds: the jewel blazing on the gauntlet you bring to your chest, "WELSH DRAGON" with your arms spread, the armour forming with "BALANCE BREAKER!", then the wings spread in a wide shot. After that it is a short one of 3 seconds.
    • You stand still and can't be hurt while it plays.
    • Sneak skips the rest; the armour still forms.
    • Players around you see the poses and effects but keep their own camera.
    • The client setting cutscenes turns them off for you, and the armour forms at once.
The Balance Breaker cutscene
The first-time cutscene: the jewel, "WELSH DRAGON", the armour forming, and the wings.

Wearing it

Armour +20 armour, +8 toughness
Knockback resistance +50%
Speed a little faster
Flight creative-style; the wings unfold with a whoosh as you take off, and you lean into it flying forward
Upkeep 0.6% of your max magicules per second
Time limit 3 minutes

Your worn armour, elytra and cape are hidden under it.

The Boost inside. Charging starts by itself at the normal pace, and your bare fist gets the ×2ⁿ the whole time, no Explosion needed. There is no body strain. Dragon Shot and Transfer still spend the stacks, and charging just carries on. The Boost press does nothing in the armour.

The rage meter

Taking hits fills it: a hit for your whole health bar gives 35%, counted before armour. Each bare-handed hit you land adds a little too. It drains after 10 seconds out of a fight.

When it is full: "Boost! Boost! Boost!" Quick half-stack boosts (×1.41 each) take you one stack over your cap (×128 in the Gift form), and that extra stack stays until the armour comes off. A dark red aura wraps you, pulsing with each boost, and the edges of your screen throb red.

A rage burst
A rage burst: "BOOST! BOOST! BOOST!"

Near death

If the rage meter fills while you are under 20% health, something else answers instead. See Juggernaut Drive.

Ending it

Press the mode again or dismiss the gauntlet. Your stacks are released (the Boost cooldown starts) and Balance Breaker goes on a cooldown that depends on how it ended:

How it ended Balance Breaker cooldown
You let go within the first 1.5 minutes 60 s
You let go after that 5 minutes
The 3 minutes ran out 5 minutes
Death, or something removed it 60 s
Your magicules ran out: the armour shatters 5 minutes, plus Weakness and Slowness for 60 s
The early Scale Mail from the Bargain ended 10 minutes

Letting go yourself with under 5 seconds of magicules left counts as running out. Ddraig warns you when you have about 20 seconds left.

The panel

In the armour the Sacred Gear panel reads SCALE MAIL:

  • a gold ring for the countdown;
  • the rage meter under your stacks, with the time left; the clock turns orange once letting go would cost the 5 minute cooldown;
  • an orange ring and a gold extra pip during a rage burst;
  • your Balance Breaker key, with Cancel or Release.

Operators and testing

/tensura edit ability mastery @s dxdtensura:boosted_gear max, then get hit hard by another player or a boss during an Explosion until it awakens.